Review: Resident Evil 4: Mobile Edition

Posted on August 9, 2009. Filed under: Game | Tags: |

By Gagan Biyani, Tech crunch

The first few times I picked up Resident Evil 4: Mobile Edition (iTunes link), I wanted to throw my iPhone out the window and watch it slowly sail 8 stories below into the Potomac river. Now, after five days of playing through the game’s 12 levels, I am ready to take my iPhone into bed with me and make sweet love to it. The controls take a lifetime to get used to, but once you’ve got them down, the game is extremely addictive. It took me a full three levels to get used to the game mechanic, but it was well worth it. The much-anticipated iPhone port of the console classic, Resident Evil 4, is only for those who are willing to put in the time I did. So be warned, short attention-span iPhone gamers: RE4 is not for you. For those who have come to appreciate the iPhone as a full-fledged portable gaming device, proceed, but please be patient.  

For those of you experiencing your first few days in civilization, Resident Evil is a first/third-person zombie shooter franchise from Capcom that has infiltrated every form of media on the planet. It started as a kick-ass video game, back in 1996. Since then, Resident Evil has appeared in 20 games on 12 platforms (including “PC” and “Mobile Phone”). It has also spawned a variety of movies, comic books, and, yes, someone took the time to write novels about Resident Evil. The story has varied and evolved over time, but there is one running theme: humans killing zombies. OK, history class over. Now onto the review:

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